Android Tile-Based Game
This is an example of a basic tile-based, 2D game using Android's Canvas. It can be used as a base for any kind of game that uses a tile-based map.
This code provides a simple way to build maps based on your own tiles, player movement / tracking and detection of collisions with any number of different tile types.
This code is used to produce the levels in the Android game Radius.
Download Code
Android Tile-Based Game on GitHub
